翻译下这段话最好收藏记下来话

请翻译下这段话,有点多,谢谢
在沪江关注能力英语的沪友ackenu遇到了一个关于阅读的疑惑,并悬赏5沪元,已有1人提出了自己的看法。
知识点疑惑描述:
An interesting thing about liaisons is that so much of it has to do with whether a consonant is
voiced or not. The key thing to remember is that the vocal cords don't like switching around at
the midpoint. If the first consonant is voiced, the next one will be as well. If the first one is
unvoiced, the second one will sound unvoiced, no matter what you do. For example, say the
word spoon. Now, say the word sboon. Hear how they sound the same? This is why I'd like you
to always convert the preposition to to d? when you're speaking English, no matter what comes
before it. In the beginning, to get you used to the concept, we made a distinction between t? and
d?, but now that your schwa is in place, use a single d'
sound everywhere, except at the very
beginning of a sentence.
非小的抠门,就这几文钱了,呵呵,我主要没搞明白,怎么就把to总读成duh了
最佳知识点讲解
知识点相关讲解
一件有趣的事情
—— zhuyiminzhuy
相关其他知识点下面这段话怎么翻译
下面这段话怎么翻译 5
农业是国民经济的基础,农业发展的根本问题依然是粮食问题。在我国人口增加、收入增长和工业化进程加快对粮食需求不断扩大以及自然资源减少和生态环境的日益恶化的情况下,我国有必要在立足国内供给,实现粮食基本自给基础上,运用价值规律,进行国际粮食贸易,较大程度地参与国际分工,以实现我国粮食的供求平衡。
补充:要英语的
Agriculture is the foundation of the national economy, agricultural development is still the fundamental problem of food issues. China&s population growth, income growth and accelerate the industrialization process of growing food needs and reduce natural resources and ecological environment of the deteriorating circumstances, it is necessary in our country based on domestic supply, to achieve food self-sufficiency in basic, based on use of the law of value, International food trade, greater participation in the international division of labor in order to achieve China&s grain supply and demand balance.
的感言:谢谢你啊 相关知识略懂社热议
其他回答 (2)
俄语???
我国经济与人口相比的效益结果。
相关知识略懂社热议等待您来回答
外语领域专家
& &SOGOU - 京ICP证050897号请翻译一下这段话?
请翻译一下这段话?
This feature allows you to place the different terrain types like cliffs, water, sand, tunnel entrances or waterfalls. It also allows you to place overlays.
If you want to place terrain/tiles, select the type of terrain you want to place in the left window on the Main Screen. After you selected a folder, many different pictures will appear at the bottom of the screen. Click on a picture to select it and then move your mouse into the IsoView. Move it to where you want it to be, and click. If you hold down the shift button you can move your mouse around and place many tiles at once. Only do this if you want to fill a large area with similar tiles - for example, water. If you hold down the CTRL key while placing the tile, the area of the map will be filled with the tile. This is useful for placing water also. Uses brush size
You can use the Page Up and Page Down keys to change the tile placement height.
You can use:
MapTools-&AutoLevel to automatically raise the ground inside a cliff
MapTools-&Paint cliffs to paint cliff fronts and backs using a drag system
MapTools-&AutoShore to automatically create shores that connect grass and water.
Using Arrow Keys to Navigate Tilesets
You can scroll through the tiles and tilesets using the arrow keys on your keyboard. First select any tile in the terrain browser to activate the terrain painting mode. Now, move the mouse onto the map and press:
Left arror
Right arrow
Down arrow -
- One tile back in current tileset
One tile forward in current tileset
One tileset back
One tileset forward
This is useful for placing cliffs, water, and things like that.
If you want to place overlay (like Tiberium and mid parts of bridges), select the overlay you want in the right box then continue like with placing terrain/tiles.
If you made a mistake, you can use Edit-&Undo to reverse the last changes made to the terrain and overlays (not units and objects).
You can use Edit-&Copy to copy parts of the map into the clipboard and use Edit-&Paste to paste them into the map. After clicking on Edit-&Copy, click on 2 points in the map that define the region to be copied, then Edit-&Paste to activate the paste mode. Be aware that this even works for different maps and between FinalSunFinalAlert 2 TM. You can use the page up and page down keys to change the height of the inserted area.
这个特点允许您安置象峭壁、水、沙子、隧道入口或者瀑布的不同的地形类型。 它也允许您安置覆盖物。
您想要安置地形的If 或瓦片,选择您在左窗口想要安置在主要屏幕地形的种类。 在您选择了一个文件夹之后,许多不同的图片将发表于底部的屏幕。点击图片选择它然后搬入您的老鼠IsoView。 移动它向您要它的地方和点击。 如果您持续转移按钮您能移动您的老鼠和立即安置许多瓦片。例如,如果您想要用相似的瓦片填装一个大区域-,水,只做此。 如果您持续CTRL钥匙,当安置时瓦片,地图的区域将充满瓦片。这为也安置水是有用的。 用途刷子大小
You可能用完页和呼叫在钥匙下改变瓦片安置高度。
You可能使用:自动地培养在峭壁里面的地面的MapTools-&AutoLevel绘峭壁前面和后面的MapTools-&Paint峭壁使用阻力系统自动地创造连接草和水的岸的MapTools-&AutoShore。
Using驾驶Tilesets的箭头
使用在您的键盘的箭头You可能通过瓦片和tilesets移动。 首先选择在地形浏览器的所有瓦片激活地形绘画方式。 现在,移动在地图上的老鼠并且按:
Left arror
-在当前tileset的一瓦片后面
One瓦片今后在当前tileset
One tileset后面今后One tileset
This为安置峭壁、水和事是有用的象那样。
您想要安置覆盖物的If (象Tiberium和桥梁的中间零件),选择覆盖物您在正确的箱子要然后继续象通过安置地形或瓦片。
If您犯了一个错误,您能使用Edit-&Undo扭转做的最后变动对地形和覆盖物(不是单位和对象)。
You 可能使用Edit-&Copy复制地图的部分入剪贴板和使用Edit-&Paste黏贴他们入地图。在点击Edit-&Copy以后,点击定义了将被复制的区域在地图,然后Edit-&Paste的2点激活浆糊方式。注意这甚而运作为不同的地图和在FinalSunFinalAlert 2 TM之间。 您能用完页和呼叫在钥匙下改变被插入的区域的高度。
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相关问答:&&问题详情
谁能帮我翻译一下这段话
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